v1.1 - dragging 1


New camera feature "Camera follow object": as it says, the camera will follow the selected poly, otherwise will be centered to 0,0.

New UV editing feature, you can change between "buttons" (old system) to "drag" (new system) where you drag the UV points rather than clicking.

Added a few hotkeys ( see main page )

Added a new type of export "export as gml" that export the model as pure GML code, you need to provide a buffer name(the one you use to call for other functions like vertex_submit(buffer, .., ..)) and a path, then you just copy and paste the code into your project, the buffer is already as globalvar, and vertex format is included as temporary variable, be aware that the buffer is not frozen.

Fixed an issue where pinching out/in (in touchscreen) would be inverted

Executable was compiled on the latest GMS2 runtime and IDE, so hopefully antivirus would not think is a threat anymore.


Any feedback/ideas would be apreciated, thank you!

Files

Simple Polygon v1.1 ( GMS 2+ GML Export ) 4.3 MB
4 days ago

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